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Diagonal Move
Read more about the article Interview: Mark Galeotti creator of Gran Meccanismo RPG

Interview: Mark Galeotti creator of Gran Meccanismo RPG

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:September 17, 2022

Gran Meccanismo creator, Mark Galeotti, joins Diagonal Move today to…

Continue ReadingInterview: Mark Galeotti creator of Gran Meccanismo RPG
Read more about the article Interview: In Search of Monsters with Cryptid: Urban Legends Designers Ruth Veevers & Hal Duncan

Interview: In Search of Monsters with Cryptid: Urban Legends Designers Ruth Veevers & Hal Duncan

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:March 12, 2022

Cryptid: Urban Legends designers Ruth Veevers and Hal Duncan join…

Continue ReadingInterview: In Search of Monsters with Cryptid: Urban Legends Designers Ruth Veevers & Hal Duncan
Read more about the article Interview: Kwanchai Moriya, board game artist for Flipships, Dinosaur Island and Cryptid

Interview: Kwanchai Moriya, board game artist for Flipships, Dinosaur Island and Cryptid

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:February 27, 2022

Kwanchai Moriya talks board game art in February's Diagonal Move…

Continue ReadingInterview: Kwanchai Moriya, board game artist for Flipships, Dinosaur Island and Cryptid
Read more about the article Interview: Miranda Markley, comic artist and designer of The Con-Carnival

Interview: Miranda Markley, comic artist and designer of The Con-Carnival

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:January 23, 2022

Miranda Markley, otherwise known as Miranda Artz, joins Diagonal Move…

Continue ReadingInterview: Miranda Markley, comic artist and designer of The Con-Carnival
Read more about the article Interview: Alan Bahr, creator of Heirs to Heresy & co-founder of Gallant Knight Games

Interview: Alan Bahr, creator of Heirs to Heresy & co-founder of Gallant Knight Games

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:November 27, 2021

Alan Bahr, creator of Heirs to Heresy & co-founder of…

Continue ReadingInterview: Alan Bahr, creator of Heirs to Heresy & co-founder of Gallant Knight Games
Read more about the article Interview: Joe McCullough on Frostgrave, Stargrave and Rangers of Shadow Deep.

Interview: Joe McCullough on Frostgrave, Stargrave and Rangers of Shadow Deep.

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:August 26, 2021

Joe McCullough, creator of Frostgrave, Stargrave and Rangers of Shadow…

Continue ReadingInterview: Joe McCullough on Frostgrave, Stargrave and Rangers of Shadow Deep.
Read more about the article Interview: Peter Hazlewood, publisher of Tranquility & Tranquility: The Ascent

Interview: Peter Hazlewood, publisher of Tranquility & Tranquility: The Ascent

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:June 20, 2021

This month, Peter Hazlewood, founder of Board Game Hub, joins…

Continue ReadingInterview: Peter Hazlewood, publisher of Tranquility & Tranquility: The Ascent
Read more about the article Interview: Richard Garfield, Designer of Magic: The Gathering and King of Tokyo

Interview: Richard Garfield, Designer of Magic: The Gathering and King of Tokyo

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:March 6, 2021

Richard Garfield, designer of Magic: The Gathering, King of Tokyo,…

Continue ReadingInterview: Richard Garfield, Designer of Magic: The Gathering and King of Tokyo
Read more about the article Interview: Ted Alspach, designer of Suburbia and the One Night series

Interview: Ted Alspach, designer of Suburbia and the One Night series

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:January 29, 2021

Ted Alspach, the founder of Bezier Games and the designer…

Continue ReadingInterview: Ted Alspach, designer of Suburbia and the One Night series
Read more about the article Interview: Shem Phillips, founder of Garphill Games

Interview: Shem Phillips, founder of Garphill Games

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:January 15, 2021

This week Diagonal Move is joined by Shem Phillips, the…

Continue ReadingInterview: Shem Phillips, founder of Garphill Games
Read more about the article Interview: Morten Monrad Pedersen founder of Automa Factory

Interview: Morten Monrad Pedersen founder of Automa Factory

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:December 1, 2020

Automa Factory founder and lead designer, Morten Monrad Pederson joins…

Continue ReadingInterview: Morten Monrad Pedersen founder of Automa Factory
Read more about the article Interview: Tom Russell, Co-founder of Hollandspiele and Designer of Irish Gauge.

Interview: Tom Russell, Co-founder of Hollandspiele and Designer of Irish Gauge.

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:October 19, 2020

Tom Russell, co-founder of independent publisher Hollandspiele, joins Diagonal Move…

Continue ReadingInterview: Tom Russell, Co-founder of Hollandspiele and Designer of Irish Gauge.
Read more about the article Interview: Phil Walker-Harding, designer of Sushi Go and Barenpark

Interview: Phil Walker-Harding, designer of Sushi Go and Barenpark

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:September 25, 2020

Phil Walker-Harding, designer of Sushi Go, Barenpark and Gizmos joins…

Continue ReadingInterview: Phil Walker-Harding, designer of Sushi Go and Barenpark
Read more about the article Interview: Gemma Newton, Plotalot Designer and Founder of Moonstone Games

Interview: Gemma Newton, Plotalot Designer and Founder of Moonstone Games

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:September 9, 2020

Gemma Newton, designer of Plotalot and founder of Moonstone Games,…

Continue ReadingInterview: Gemma Newton, Plotalot Designer and Founder of Moonstone Games
Read more about the article Interview: Cameron Art, on Real Time Word Games and Publishing Online Magazines

Interview: Cameron Art, on Real Time Word Games and Publishing Online Magazines

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:August 16, 2020

Cameron Art, publisher of online magazine The Board Game Bulletin…

Continue ReadingInterview: Cameron Art, on Real Time Word Games and Publishing Online Magazines
Read more about the article Interview: Brian Train, Designer of Colonial Twilight and Brief Border Wars

Interview: Brian Train, Designer of Colonial Twilight and Brief Border Wars

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:August 10, 2020

Brian Train, designer of A Distant Plain, Colonial Twilight, and…

Continue ReadingInterview: Brian Train, Designer of Colonial Twilight and Brief Border Wars
Read more about the article Interview: David Turczi on Complex Game Design (Part 2/2)

Interview: David Turczi on Complex Game Design (Part 2/2)

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:July 24, 2020

In part 2 of our interview with David Turczi, he…

Continue ReadingInterview: David Turczi on Complex Game Design (Part 2/2)
Read more about the article Interview: Richard Breese, ‘Key’ series creator and founder of R&D Games

Interview: Richard Breese, ‘Key’ series creator and founder of R&D Games

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:July 15, 2020

Richard Breese, designer of Keydom, one of the first games…

Continue ReadingInterview: Richard Breese, ‘Key’ series creator and founder of R&D Games
Read more about the article Interview: Matthew Dunstan, designer of Monumental

Interview: Matthew Dunstan, designer of Monumental

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:June 24, 2020

Matthew Dunstan, designer of Monumental and co-creator of the Adventure…

Continue ReadingInterview: Matthew Dunstan, designer of Monumental
Read more about the article Interview: Tristan Hall, designer of Gloom of Kilforth

Interview: Tristan Hall, designer of Gloom of Kilforth

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:June 12, 2020

Tristan Hall, designer of the Kilforth series and 1066, Tears…

Continue ReadingInterview: Tristan Hall, designer of Gloom of Kilforth
Read more about the article Interview: Frank West, Designer of The Isle of Cats

Interview: Frank West, Designer of The Isle of Cats

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:June 6, 2020

Frank West, from City of Games, joins Diagonal Move to…

Continue ReadingInterview: Frank West, Designer of The Isle of Cats
Read more about the article Interview: Julian Courtland-Smith, Designer of Survive, Escape from Atlantis!
Survive! 30th Anniversary Edition

Interview: Julian Courtland-Smith, Designer of Survive, Escape from Atlantis!

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:May 21, 2020

Survive! Escape from Atlantis designer joins Diagonal Move to discuss…

Continue ReadingInterview: Julian Courtland-Smith, Designer of Survive, Escape from Atlantis!
Read more about the article Interview: Tony Boydell, Designer of Snowdonia, Alubari and Guilds of London

Interview: Tony Boydell, Designer of Snowdonia, Alubari and Guilds of London

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:May 12, 2020

Tony Boydell, designer of Snowdonia, Alubari and Guilds of London,…

Continue ReadingInterview: Tony Boydell, Designer of Snowdonia, Alubari and Guilds of London
Read more about the article Interview: Salvo Guastella of StarSeeker Games

Interview: Salvo Guastella of StarSeeker Games

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:May 12, 2020

Salvo Guastella, founder and lead designer of StarSeeker Games joins…

Continue ReadingInterview: Salvo Guastella of StarSeeker Games
Read more about the article Interview: Behrooz ‘Bez’ Shahriari – Stuff by Bez

Interview: Behrooz ‘Bez’ Shahriari – Stuff by Bez

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:May 4, 2020

Today Diagonal Move, is joined by Bez Shahriari from Stuff…

Continue ReadingInterview: Behrooz ‘Bez’ Shahriari – Stuff by Bez
Read more about the article Interview: Alan Paull, co-founder of Surprised Stare Games

Interview: Alan Paull, co-founder of Surprised Stare Games

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:April 27, 2020

Alan Paull joins Diagonal move to discuss the 20 year…

Continue ReadingInterview: Alan Paull, co-founder of Surprised Stare Games
Read more about the article Interview: Joseph Norris, Adversity Games

Interview: Joseph Norris, Adversity Games

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:April 24, 2020

For today’s interview Diagonal Move is joined by Joseph Norris,…

Continue ReadingInterview: Joseph Norris, Adversity Games
Read more about the article Interview: Ayden Lowther, designer of Solar Storm

Interview: Ayden Lowther, designer of Solar Storm

  • Post category:From Idea to Publication
  • Post author:Diagonal Move
  • Post published:April 24, 2020

Ayden Lowther, co-founder of Dranda Games, joins Diagonal Move today…

Continue ReadingInterview: Ayden Lowther, designer of Solar Storm

Recent Posts

  • Interview: Mark Galeotti creator of Gran Meccanismo RPG
  • Interview: Roland MacDonald, illustrator of Undaunted and Final Girl
  • Influence and Control: An Interview with Crescent Moon Designer, Steve Mathers
  • Interview: In Search of Monsters with Cryptid: Urban Legends Designers Ruth Veevers & Hal Duncan
  • Interview: Kwanchai Moriya, board game artist for Flipships, Dinosaur Island and Cryptid
  • Where to Start with Wargames: 5 Recommendations for Beginners
  • Interview: Miranda Markley, comic artist and designer of The Con-Carnival
  • Interview: Alan Bahr, creator of Heirs to Heresy & co-founder of Gallant Knight Games
  • Interview: Peer Sylvester, Designer of The King is Dead & Brian Boru
  • Interview: Joe McCullough on Frostgrave, Stargrave and Rangers of Shadow Deep.

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