Interview: Mark Galeotti creator of Gran Meccanismo RPG
Gran Meccanismo creator, Mark Galeotti, joins Diagonal Move today to…
The best stories take the reader on a journey.
Who better to tell stories about board games than the people who create them?
This page contains interviews with board game designers and publishers.
Here you will them talk about how their games travelled from inspiration to publication.
Read them to learn from others’ experiences on your own board game journey or read just them for fun.
Either way, I hope you enjoy them.
Any articles originally posted elsewhere have links at the end of the post.
Gran Meccanismo creator, Mark Galeotti, joins Diagonal Move today to…
Roland MacDonald joins Diagonal Move this month to talk about…
In this month's designer interview Steve Mathers joins Diagonal Move…
Cryptid: Urban Legends designers Ruth Veevers and Hal Duncan join…
Kwanchai Moriya talks board game art in February's Diagonal Move…
Miranda Markley, otherwise known as Miranda Artz, joins Diagonal Move…
Alan Bahr, creator of Heirs to Heresy & co-founder of…
Peer Sylvester, designer of The King is Dead, Brian Boru…
Joe McCullough, creator of Frostgrave, Stargrave and Rangers of Shadow…
Fabio Lopiano, designer of Merv, Calimala and Ragusa, joins Diagonal…
This month, Peter Hazlewood, founder of Board Game Hub, joins…
In this month's Diagonal Move interview we take a look…
Nigel Buckle, designer of Omega Centauri, joins Diagonal Move this…
Richard Garfield, designer of Magic: The Gathering, King of Tokyo,…
Ted Alspach, the founder of Bezier Games and the designer…
This week Diagonal Move is joined by Shem Phillips, the…
Automa Factory founder and lead designer, Morten Monrad Pederson joins…
Tom Russell, co-founder of independent publisher Hollandspiele, joins Diagonal Move…
Phil Walker-Harding, designer of Sushi Go, Barenpark and Gizmos joins…
Gemma Newton, designer of Plotalot and founder of Moonstone Games,…
This week, Volko Ruhnke, designer of Nevsky, Labyrinth: The War…
Cameron Art, publisher of online magazine The Board Game Bulletin…
Brian Train, designer of A Distant Plain, Colonial Twilight, and…
In part 2 of our interview with David Turczi, he…
David Turczi, creator of Anachrony, Kitchen Rush and many more…
Richard Breese, designer of Keydom, one of the first games…
Rita Modl joins Diagonal Move to discuss the development and…
Matthew Dunstan, designer of Monumental and co-creator of the Adventure…
During a recent interview with Hermann Luttman, the creator of…
Hermann Luttmann, designer of At Any Cost, Attack of the…
Tristan Hall, designer of the Kilforth series and 1066, Tears…
Frank West, from City of Games, joins Diagonal Move to…
Survive! Escape from Atlantis designer joins Diagonal Move to discuss…
Tony Boydell, designer of Snowdonia, Alubari and Guilds of London,…
Salvo Guastella, founder and lead designer of StarSeeker Games joins…
Today Diagonal Move, is joined by Bez Shahriari from Stuff…
Alan Paull joins Diagonal move to discuss the 20 year…
This War Without an Enemy designer, Scott Moore joins Diagonal…
For today’s interview Diagonal Move is joined by Joseph Norris,…
Ayden Lowther, co-founder of Dranda Games, joins Diagonal Move today…